Half life 1 better textures mod3/30/2024 On the bright side, every crash so far (and I’ve had 10-15 total) has been right at a checkpoint, and the save is created right before it crashes, so I don’t have any gameplay to make up. I got all the way through the Office Complex with only one crash, and reloading the save fixed it. I should note that the beta build itself is quite stable. At first I thought it might be due to using a save file that was created initially with vanilla textures, but I started a new game with HD textures enabled, and am experiencing the same problem. I’m running a beta with some of the updates, so it might just be incompatible with it for whatever reason. It crashes and I have to toggle the textures off in order to get past it, with a restart in between each toggle of course. Would copying the materials over to the valve folder instead of tying it in through the command line help with stability somehow? I’m having trouble loading some of the checkpoints with HD textures enabled. Edited by me to work correctly with lambda1vr with VBO activated. **Credits:**HL: Gold by "Trusty Crowbar". But you might not be able to play old savegames with this. Savegames: This will not overwrite any of your old savegames or progress. You will get missing scientists and possible other model glitches otherwise!ĭeactivate: Just untick "allow materials" in video options. Or if you accidently did, delete the models folder in quest/xash/gearbox/ and replace it with the default files from yourPC/Steam/common/Half-Life/gearbox/models or /gearbox/gearbox_hd (if you wanna use the HD models) Don't forget to edit your commandline.txt and change it to "-game bshift" or "-game gearbox" for opposing force.ĭo the same install process for Opposing Force (folder gearbox)īut do not copy over the models folder from the hl:gold pack to quest/xash/gearbox. It will change 90 % of the blueshift textures to HD. You only need to do this is you wanna play the two official expansions.Ĭopy the contents of the HL_Gold_Hd folder into the folder bshift on your Quest. Optional: If you already played without the hd textures and wanna use your old savegames, copy your old savegames from xash/valve/saves to hl_gold_hd.Go to options, Video and tick "allow materials". After editing, copy it back to the xash folder on your Quest. But editing the whole txt to look like above is recommended, it will give you much better performance. The important part is "-game hl_gold_hd". Xash3d -log -supersampling 1.25 -msaa 2 -cpu 4 -gpu 4 -dev 3 -game hl_gold_hd. Updating your commandline.txt:Find the commandline.txt in your xash folder and copy it to your desktop in order to edit it.Edit the commandline.txt to look like this:.Copy the whole HL_Gold_HD folder to your Quest to the folder ***xash.***So it looks like this quest/xash/HL_Gold_HD (CAN TAKE UP TO 45 minutes to copy depending on your USB port speed) Extract the zip "HL_Gold_HD" to your PC. Installation for Half Life Download HL: Gold HD Zip file (extract with 7zip, ) G-Man and HEV suite are super high poly models (The few occasions you see those two, it's nice to have them look very good.).New fanart start screen background and fancy startup music from the PS2 version of HL.Some remastered sound effects, but true to the original.This customized HL: Gold_hd pack includes: The textures are sharper and clearer than on most other Quest game i played so far, while they stay mostly very true to the original. This pack will improve the look of HL a lot. VBO gives a performance boost, so it is nice to use it. If you would use the unmodified Hl:Gold pack from moddb you would have glitches with transparencies when VBO is activated in options. It now uses xash engines system for textures replacement instead of the detailed_texture method. I had to rename some hundred textures by hand to make them work correctly in lambda1vr. HD Overhaul for Lambda1vr (based on the famous HL: Gold by "Crowbar" pack)
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